View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002787 | Slicer3 | GUI | public | 2012-11-22 04:03 | 2020-03-12 12:24 |
Reporter | lassoan | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | open | ||
Summary | 0002787: Slice is partially hidden in the 3D view when visualizing a transformed volume | ||||
Description | How to reproduce:
It seems to be a camera clipping range issue, because it's fixed by calling Also, the problem does not occur if there a model is displayed in the 3D view that encloses the slice, which also indicates that the camera clipping range is not updated for the slice viewer. Note that this is not exactly the same issue as the complete slice disappearing problem described in 0002785. The differences that cam.ResetClippingRange() (or displaying a 3D model) does not resolve the complete slice disappearing issue and in 0002785 the slice completely appears/disappears (no partial visibility). Nevertheless, the root cause may be the same: some visibility related parameters of the slice viewers are not updated properly when a transform is applied on the background volume. | ||||
Tags | No tags attached. | ||||