View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002671 | Slicer4 | Core: GUI | public | 2012-10-24 07:35 | 2014-03-07 09:00 |
Reporter | egibson | Assigned To | alexy | ||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | acknowledged | Resolution | open | ||
Product Version | Slicer 4.1.1 | ||||
Target Version | Fixed in Version | ||||
Summary | 0002671: Persistent texture mapping for models | ||||
Description | Slicer model display nodes allow for texturing models that have texture coordinates specified using the SetAndObserveTextureImageData() function. It would be convenient to be able to assign a texture to a model in the GUI, and have the texture and the association between the model and the texture saved into the scene file. | ||||
Tags | No tags attached. | ||||
From Eli: In the mean time, I have created a python module that can achieve what |
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2012-10-24 07:40
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TextureModel.py (1,386 bytes) |
Date Modified | Username | Field | Change |
---|---|---|---|
2012-10-24 07:35 | egibson | New Issue | |
2012-10-24 07:35 | egibson | Status | new => assigned |
2012-10-24 07:35 | egibson | Assigned To | => alexy |
2012-10-24 07:40 | jcfr | Note Added: 0006721 | |
2012-10-24 07:40 | jcfr | File Added: TextureModel.py | |
2012-10-24 07:40 | jcfr | Target Version | => Slicer 4.3.0 |
2012-10-24 07:56 | finetjul | Category | MRML => GUI |
2013-08-06 07:31 | alexy | Target Version | Slicer 4.3.0 => Slicer 4.4.0 |
2014-03-07 08:58 | pieper | Status | assigned => acknowledged |
2014-03-07 09:00 | pieper | Target Version | Slicer 4.4.0 => |