View Revisions: Issue #4286

Summary 0004286: Volume Rendering should allow use of all, and only, available VRAM
Revision 2016-10-24 16:19 by inorton
Description

~The Volume Rendering module currently hard-codes VRAM choices [1], with a maximum selectable value of 16GB.~

However due to logic in [1], the maximum usable value is 2GB.

Additionally, the VRAM selector would ideally only offer selection up to the maximum real VRAM available on the user GPU.

[1] https://github.com/Slicer/Slicer/blob/667198538265dd619b77988b43da4f8393d15875/Modules/Loadable/VolumeRendering/MRMLDM/vtkMRMLVolumeRenderingDisplayableManager.cxx#L282-L332

Revision 2016-10-24 16:06 by inorton
Description

The Volume Rendering module currently hard-codes VRAM choices [1], with a maximum selectable value of 4GB, and a maximum usable value of 2GB.

Additionally, the VRAM selector would ideally only offer selection up to the maximum real VRAM available on the user GPU.

[1] https://github.com/Slicer/Slicer/blob/667198538265dd619b77988b43da4f8393d15875/Modules/Loadable/VolumeRendering/MRMLDM/vtkMRMLVolumeRenderingDisplayableManager.cxx#L282-L332