View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004149 | Slicer4 | Core: MRML | public | 2016-02-08 17:30 | 2017-06-15 02:29 |
Reporter | criskross | Assigned To | alexy | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | unable to reproduce | ||
Product Version | |||||
Target Version | Fixed in Version | ||||
Summary | 0004149: Setting crosshairNode programmatically does not work properly | ||||
Description | The following code displays the basic crosshair instead of the small basic one: crosshairNode = slicer.mrmlScene.GetNthNodeByClass(0, The crosshair is shown, but in its basic appearance (not small). It works, when I execute the following code: crosshairNode = slicer.mrmlScene.GetNthNodeByClass(0, | ||||
Steps To Reproduce |
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Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2016-02-08 17:30 | criskross | New Issue | |
2016-02-08 17:30 | criskross | Status | new => assigned |
2016-02-08 17:30 | criskross | Assigned To | => alexy |
2017-06-15 02:29 | lassoan | Status | assigned => resolved |
2017-06-15 02:29 | lassoan | Resolution | open => unable to reproduce |
2017-06-15 02:29 | lassoan | Note Added: 0014857 |